Small Worlds is a beautiful game by David Shute, with music by Kevin Macleod. Like all of my favorite games, this is a game about exploration — perhaps something like a cross between Myst and Pitfall. The gameplay is incredibly simple, involving navigation through space using the arrow keys to move and the spacebar to jump. But what’s special about this game is that as you move through space, the map of the world around you expands and out of utter blackness the unknown becomes known. You’ll want to play this game with the music on, because Macleod’s score is lapidary, mysterious, haunting, and cinematic — the perfect accompaniment to the virtual coming into being of the imaginative space of a new world. The game only takes about 20 minutes or so to play, and there’s no goal at all except to unwind the map before your very eyes.
You should click here, because you really want to play this game.
Filed under: design, funs, scraps and bones | Leave a Comment
Tags: David Shute, exploration, game, imaginative space, Kevin Macleod, Small Worlds, video game